Reference.h
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//-*****************************************************************************
//
// Copyright (c) 2013,
// Sony Pictures Imageworks, Inc. and
// Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd.
//
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#ifndef Alembic_Abc_Reference_h
#define Alembic_Abc_Reference_h
#include <Alembic/Util/Export.h>
#include <Alembic/Abc/Foundation.h>
namespace Alembic {
namespace Abc {
namespace ALEMBIC_VERSION_NS {
ALEMBIC_EXPORT void SetReference( AbcA::MetaData &ioMetaData );
ALEMBIC_EXPORT bool isReference( const AbcA::PropertyHeader &iHeader );
} // End namespace ALEMBIC_VERSION_NS
using namespace ALEMBIC_VERSION_NS;
} // End namespace Abc
} // End namespace Alembic
#endif
Foundation.h
Export.h
ALEMBIC_EXPORT
#define ALEMBIC_EXPORT
Definition: Export.h:51
ALEMBIC_VERSION_NS
#define ALEMBIC_VERSION_NS
Definition: Foundation.h:105
Alembic::AbcCoreAbstract::ALEMBIC_VERSION_NS::MetaData
Definition: MetaData.h:60
Alembic::AbcCoreAbstract::ALEMBIC_VERSION_NS::PropertyHeader
Definition: PropertyHeader.h:79
Alembic::Abc::ALEMBIC_VERSION_NS
Definition: ArchiveInfo.h:48
Alembic::Abc::ALEMBIC_VERSION_NS::isReference
ALEMBIC_EXPORT bool isReference(const AbcA::PropertyHeader &iHeader)
Alembic::Abc::ALEMBIC_VERSION_NS::SetReference
ALEMBIC_EXPORT void SetReference(AbcA::MetaData &ioMetaData)
Alembic
Alembic namespace ...
Definition: ArchiveInfo.h:46