# The games/chocolate-doom port

## chocolate-doom-2.2.1 – portable release of Doom, Heretic, Hexen, and Strife

## Description

    Chocolate Doom is a portable branch of the classic doom.exe experience
    from the days of DOS. The author, Simon Howard, has worked to ensure
    Chocolate Doom, which is nothing more than a directly modified version
    of the released iD Software source code, has zero changes that affect
    gameplay, look, or feel, and also re-created a DOS-like setup program to
    configure the game much like the original setup.exe.  The project also
    maintains versions of the engine for Heretic, Hexen, and Strife.

    Chocolate Doom provides:
      chocolate-doom          - the Doom executable
      chocolate-doom-setup    - the Doom setup executable
      chocolate-heretic       - the Heretic executable
      chocolate-heretic-setup - the Heretic setup executable
      chocolate-hexen         - the Hexen executable
      chocolate-hexen-setup   - the Hexen setup executable
      chocolate-strife        - the Strife executable
      chocolate-strife-setup  - the Strife setup executable
      chocolate-server        - server for up to 4-player net games

    Due to the port re-implementing the original games as closely as
    possible, all original game PWADs and demos work flawlessly. Other
    original features include a PC-speaker driver, just like the DOS
    PC-speaker driver, and a working -left and -right network command
    parameter system for the 'surround display' setup that was
    obtainable with the original DOS executables over an IPX network.

    Check the chocolate-*(6) manpages for additional information.

WWW: http://www.chocolate-doom.org/

Categories:
  games x11

## Library dependencies

- audio/libsamplerate
- devel/sdl-mixer
- devel/sdl-net
- graphics/png

## Build dependencies

- devel/gmake

## Run dependencies

- devel/desktop-file-utils