# The graphics/animorph port

## animorph-0.3p1 – morphing engine

## Description

    Animorph is a morphing engine responsible for calculating and then
    executing all the real time changes to the MakeHuman basemesh, as
    required by the user's morph target selections and those target's value
    settings.  Naturally, it also loads and saves character body setting
    (.bs) files.

WWW: http://www.dedalo-3d.com/

Categories:
  graphics

## Library dependencies

## Build dependencies

## Run dependencies